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<p>The concept is similar to the Munronian Colony, except this one is limited to Factions, and has varieties of tasks instead of taking an enemy down like the Colony.
</p><p>Factions will be able to buy a "Job Request Board" upgrade at The Shop, which will let them use this feature. Faction members get to select a job they can do from the Request Board, for which they get rewarded in Zeni and/or items.
</p><p>Various tasks can be requested, like retrieving an item, negotiation requests, assassinations, etc. Most of them take place in a specific location, usually where the group that has taken the job will meet the requester, or the target. They may be located in Space or Other World, as well.
</p><p>An example of a Request on a Faction's Job Request Board:
</p>
<h3><span class="mw-headline" id="Retrieve_Family_Relic">Retrieve Family Relic</span></h3>
- Location:
- Description: My family has immigrated to a new place after our house in Chazke Village was destroyed during an accident. We are paying to retrieve an old watch that my family has passed down from Generation to Generation, as old as from Age 540. The watch is located somewhere around the wreckage of the house.
- Difficulty: Easy
- Reward: 15,000<s>Z</s>
- Available Slots:
- Job Slot 1
- Job Slot 2
- Location: Moori's Village
- Description: A criminal Saiyan named Parazyte has been released and has been terrorizing our Village, looting valuables from us and taking hostages. We ask of someone to help stop Parazyte and make him return all the stolen goods.
- Difficulty: Medium
- Reward: 60,000<s>Z</s>; Extra Payment - 1 Star Namekian Dragon Ball
- Available Slots:
- Job Slot 1
- Job Slot 2
- Job Slot 3
(Edited by administrators)
Just Updated
<p>This could possible go alongside that of Alpha's suggestion of Modifiable Weapons. As one might be able to note, there have been special items in the past that grant whoever wields them a special ablity. One of the prime examples has to be The Natch's Twin Swords of Flashing Light, or Ultimate's Dark Plasma Ray Gun. These weapons were actioned off and won by these people, but doesn't it seem a bit unfair that everyone else is stuck with bland one swords and guns that do the same thing over and over again? (My awnser to this is maybe not. >:D)
</p><p>With that said, I believe I've come up with a addition that might make things a bit more fair. The ablity to add patches to weapons to not only make them more diverse, but also give them a new special ablity of some kind to aid in battle. These ablities can range from taking a certain number of stats from an opponent per swing, to actually causing them to feel some sort of sickness of some kind (bleeding, posion, etc) for a certain number of turns.
</p><p>The question would proably something like....
</p>
- Q:"How many patches can be placed on a single weapon?"
- A:This is where the repair shop comes in. Normal store bought weapons would only be able to have 1 patch on at a time. Howeverm if someone where to go to the repair shop and put on say a broze reinforcement, then maybe they would gain half the effects of a patch, and so on.
- Q:"How many patches would special weapons get?"
- A:Special Auction weapons would get two open patch slots instead of one, since they are naturally more powerful then just normal weapons.
- Q:"How will the power of patches be decided?"
- A:The rarer and greater the patch, the better they are and the less they have in stock?
- Q:"Will there always be the same patch in the store?"
- A:This is yet to be decied, but each time the shop is restocked, new patches of new kinds will be added, much like how new planets appear in pto.
- Q: "where would these be sold? The shop seems to be full as is."
- A: That is why these won't be sold in the shop, but actually sold on the instead.
(Edited by administrators)
<p>With our characters being as powerful as they are, I think that we should the show a little bit more. This means that we should be able to "planet bust". You may ask what this means, as it simply means to destroy a planet in one shot. I think this is a key element of the show, as it makes those that are aligned to the side of evil look more threatening.
</p><p>I think we should implement this by having characters place a threat to destroy another user's planet. In turn, the owner of the planet should have 2 to 3 days to respond. They can either watch as their planet is destroyed, or have the chance to defend it in a battle. Some form of XP should also be rewarded for everytime a character destroys a as well.
</p><p>Bringing back the aspect of dbz characters being planetary or even galaxy level threats not only bring more of the dbz aspect back into the wiki, but also provide a fun time for those who just downright love being evil.
</p>
(Edited by administrators)
<p>Title says all. So, let's start off with my edit requests.
</p>
- Update the , and probably remove the Miscellaneous section, it's unneeded.
- To anyone who has a planet, please add it to ; it's extremely outdated.
- Let's begin DBZRP High School.
- (Seriously, I edit in like 3 minutes while you edit this page in like 15 hours).
- .
- .
(Edited by administrators)
<p>Thank you all for coming. I thought it'd be nice if we had factions so I came up with a not-fully-fleshed-out idea. Please leave your suggestions in comment! If you wish to fight me, send me a message. BaBye!
</p><p>Add factions. Basically, the run down is that (1) they have faction castle(Cost: 15,000)(2) Faction helpers should vote whether he should become a faction leader or not(If creating faction)(3)(If joining faction, number 1 is included.) if future members meet the level requirements(4) If faction leader or co-leader invites him and future member accepts(If anyone of lower rank invites the person, the faction leader or co-leader must confirm.)
</p>
(Edited by Mosorire)
<p>Basically, I think that Wiki Sagas should be large threats that actually want to either destroy the planet, or threaten the lives of everyone on the wiki. Things like the Saiyan Saga, Frieza, Cell, Buu, they were all main story sagas that threatened all life for the Z-Fighters. Whereas the movies, while mostly noncanon, only really threatened the lives of only the Z-Fighters. Personal sagas, in that respect, should only threaten the lives of a select few, and after it's over, the wiki continues as usual. Wiki sagas, should threaten everyone, where if we don't win, we must restart (bad idea), or disregard it until it can be done (better idea).
</p>
(Edited by Animus Pheadra)
<p>Today I found myself in an unhappy place when I typed in 'dbz rp', as usual, we didn't appear! We have always been first result but not anymore... Is it just because we're pretty dead or has something happened?
</p>
(Edited by Tokothestrange)
<p>It is my opinion that transformations need to be more varied and interesting.
</p><p>I also think we could use more skill options.
</p><p>SO
</p><p>PEOPLE
</p><p>WHAT DO YOU WANT TO SEE FOR TRANSFORMATIONS
</p><p>AND WHAT SKILLS CAN YOU COME UP WITH
</p><p>note: Skills do not necessarily have to be restricted to a particular race.
</p>
(Edited by Alyra Noveria)
<p>So from past experiance I learned it was hard to play a straight up villain on the wiki, and I'd like to encourage more hero/villain play out of the people who want too.
</p><p>Every now and then I'm gonna make a set of missions, one hero mission and one villain mission. The idea being that the people who want to do this sorta thing will have something fun to do with their character that feels important, each mission will have a variation on the same enemy and a different reward for example;
</p>
</p>
- Name of Mission: Stop the Bank Hiest! (HERO MISSION)
- Requirements: Level something, Play as a hero
- Description: A set of cyber enhanced warriors are attempting to crush a bank and steal as mych as possible, the local law enforcment can't handle them, you can!
- Location: Something
- Difficulty: Something
- Reward: Reward from the city, Money, +10% Alignment (I'll come back to this)
- Participants: Someone
</p>
- Name of Mission: Destroy the new law enforcment technology! (VILLAIN MISSION)
- Requirements: Level something, Play as a villain
- Description: A law enforcment agency is developing a state of the art 'PowerLevel Finder' designed to locate people with a high powerlevel and capture the villains, time to destroy it and take whatever you can!
- Location: Somewhere
- Difficulty: Something
- Reward: Tech, Money, -10% Alignment
- Participants: Someone
(Edited by Tokothestrange)
<p>Random suggestions on how to improve the wiki go here.
</p>
- Signatures: The Signature System is probably going to get reworked to a sort of middle ground between old DBZRP and current DBZRP. Much more versatile and less restricted, like old DBZRP. Much harsher limits on how powerful they can get, like new DBZRP. In other words, take old DBZRP and replace all those free x2 stats with +25% speed and strength with some cons.
- A Blast Gauge-type system: This was brought to my attention by some users. UDBRP's Blast Gauge system was a really good idea. I think we can expand on it a bit. Maybe use it for the tiered attacks, rather than transformations or signatures?
- Magic: Set up a new magic system. This should be primarily focused around inflicting status effects rather than damage. Purely damaging spells will likely remain as tiered attacks dealing arcane damage, rather than set spells.
- More shop items
- Sagas and Missions: The current Saga system will likely get folded into the Misison system. Actual sagas will be wiki-wide events rather than personal story arcs.
- More Battle Helpers: I need volunteers for this! All you need to do is show me you can actually calculate. It's pretty simple, just basic RNG and arithmatic. We don't have 20 Rush Count anymore with 5000 signatures, people.
- Skill rebalance: A few skills need tweaking. In particular regen doesn't feel right. Also moar skills. Maybe some "learnable" skills purchaseable from the shop.
- Diversifying races again: Perhaps go back to the different starting stats. Ex. Majin would have much less health but would have insane regen rather than same health with tiny regen.
- Moar customization for items without making OP Custom items or hidden combinations (read: mix capsules from UDBRP). I suggested a modular system for PTO on UDBRP, maybe something similar?
- Kaio-Ken: I was thinking only available in Other World, increases Speed and Strength but significantly increases Stamina cost.
(Edited by Alyra Noveria)
<p>Good god it's cold out. Anyways:
</p>
- Stat increases are now percentage-based and additive, rather than multiplicative.
- In other words, x1.25 becomes +25%. Two +25% bonuses to the same thing become +50%, instead of 1.25*1.25.
- Starting stats are changed as such:
- Health: 10,000
- Speed and Strength: 100
- Level Up Stat Gains are changed as such:
- Levels 1-5: +10,000 Health, +25 Speed and Strength
- Levels 6-25: +20,000 Health, +40 Speed and Strength
- Levels 26-Onward: Split into branching paths. Not completed yet.
- XP Goals are adjusted.
- You now gain 10 EXP per minute from training instead of 1.
- Stat gains from sources such as potions, absorption, etc. are tentatively capped at 1,000 instead of 400.
(Edited by Alyra Noveria)
<p>For people who join early, an Early Bird Bonus is available!
</p><p>The first ten users to get their characters approved may post here to receive their bonus.
</p>
- 1 "Hyperbolic Time Chamber" ticket, redeemable for an instant 24 hours of training (1,440 XP and 24 Hours of Training)
- 1 Sword
- 1 Gun
- 2 Senzu Beans
(Edited by Alyra Noveria)
- Wiki reset. All characters are rendered null and void, please repost them.
- User-created pages are Archived. They can be found in the category "Archived".
- Minor cleanups with redirects
- Half-breeds can only transform into 1 set of transformations at a time
- Stat-increasing skills and potions now use the same cap.
- Half-breeds no longer get halved caps for stat increases.
(Edited by Alyra Noveria)
<p>Hello User new and old, my name is SS3Tre. After coming back and seeing the wiki in it's dead state yet again, I've come to the decision of adopting it. I know the edits I was making a few weeks back didn't go unnoticed by former users, and that's perfectly fine. I also know most if not every old user has already moved their way to the new Ultimate Dragon Ball Rp wiki, again something a few of you pointed out to me and others who came here. The idea of the wiki being taken down after a valent attempt to reset it doesn't sit well with me, and it took coming back and seeing how some of the pages were now to make me reach my breaking point.
</p><p>Though many of you might not understand not having been around as long as I was, Dragon Ball Z Role-Playing wiki wasn't just the occasional "drop-in, have fun, then leave" wiki for me. It was something I invested so much time in to make it worth while, for better or worst. Even though I was clearly flawed in my younger days (makes me sound super old), I treasured this wiki because of the memories it gave me. Through all the drama that went down, all the gossip, and all the backstabs and betrals through not only characters but users, it was still a place to be for users through the good and the bad.
</p><p>But something needed to change. The Death of Dragon Ball Z Role-Playing wiki wasn't a settling one for me. The people in charge, from my knowledge, tried to perform a "reset" of characters and events on the wiki. Then what happened? People began coming here less. I don't want the wiki I invested three or so years in to be wiped from wikia just because the reset didn't work out the way they wanted it to, its died in much honorable ways. It would feel too much like a slap in the face to me and any old user who loved and hated this wiki for what it was to just give up on it.
</p><p>That's why I've made the choice to try and adopt the wiki in its current state, so I can revise it to a stable and fair version of what it once was. It will be a rough cleanup, but I know that with my stubbornness following me into adulthood, it can be done through and through. My track record isn't the best, but this is something I feel I've got to do not for others, not for personal gain, but for the wiki that took care of me through a many twists and turns in my life. My plan is to revise the wiki the way it should have been and work out the kinks and errors I can see clearly from this standpoint:"If I don't do this, the wiki will die for good.". I only ask that user young and old to give me, SS3Tre, the chance to prove that, through all the BS and problems, when I've put my mind to something, no matter how dumb or crazy, I can get the job that needs to be done finished to a T.
</p><p>What bigger job could revising and reviving the wiki no former admin (including myself) or the Founder could handle be?
</p>
(Edited by SS3Tre)
<p>Are they like, shadow dragons or like Icarus? They're listed as a race in the character creation thing, but nobody seems to use them.
</p>
(Edited by Neighdan)
<p>Well since DBZRP is slowly coming to it's gritty end, I want to take a look at everyone's opinions for the most memorable members in DBZRP. I think it's a nice way to smash a nail into the coffin of this wiki, I just think that the opinions of this will be the other nails...
</p><p>Now these can be aaaanyone, but there's only two things.
</p><p>1. Their username and their alias/nickname.
</p><p>2. Why you consider them the most memorable in DBZRP.
</p><p>So... Without further ado, let's get this going, shall we?
</p>
(Edited by Dragon Kid321)
- Global Transformation Changes:
- Transformation Stamina cost is changed as such:
- 1 transformation in a set: 25 Stamina
- 2 transformations in a set: 100 Stamina
- 3 transformations in a set: 225 Stamina
- 4 transformations in a set: 400 Stamina
- Rush count cost unchanged.
- Level Requirements are as such:
- 1st Transformation: Level 10
- 2nd Transformation: Level 35
- 3rd Transformation: Level 60
- 4th Transformation: Level 85
- Android transformations can only be activated when you meet the level requirement.
- If you already have the transformations, you do NOT keep them. However, if you've met other prerequisites other than level requirement, you do not need to meet them again (ie. Emotional transformation, android upgrades).
- If you've purchased a 5th Upgrade Package, you will receive a refund.
- Transformation Stamina cost is changed as such:
- Saiyan Transformations:
- Super Saiyan 1: Changed to +100 Speed and Strength. If you reach Level 35 without an emotional transformation, you automatically unlock this transformation.
- Super Saiyan 2: Changed to +275 Speed, +125 Strength
- Super Saiyan 3: Changed to +250 Speed, +350 Strength
- Super Saiyan 4: Changed to +300 Speed, +500 Strength, 15% Damage Resistance
- Great Ape: Only affects Speed and Strength
- Human Transformations:
- Super Human: Changed to +100 Speed and Strength
- Unlocked Potential: Changed to +200 Speed and Strength
- Arcane: Changed to +300 Speed and Strength
- Mystic: Changed to +400 Speed and Strength, x1.25 Arcane Damage
- Namekian Transformations:
- Completeley replaced with:
- First Transformation:
- Fighter: +100 Speed and Strength, cannot enter this transformation if Healer is active
- Healer: +25 Speed and Strength, can Heal a targeted ally for 12.5% Max Health, costs 2 Rush Count, 100 Stamina, once per turn, cannot be used on the same target on your next four turns. Cannot enter this transformation if Fighter is active.
- Second Transformation:
- Warrior: +200 Speed and Strength, cannot enter this transformation if Healer is active
- Dragon Clan: +50 Speed and Strength, can boost a target ally's Arcane Damage by x1.2 on their next turn, costs 2 Rush Count, 100 Stamina, once per turn, cannot be used on the same target on your next four turns. Cannot enter this transformation if Fighter is active. Can use previous transformation abilities as well.
- Third Transformation:
- Dark Warrior: +300 Speed and Strength, cannot enter this transformation if Healer is active
- Deacon: +75 Speed and Strength, can create a barrier with 25% of your maximum health for your entire team, costs 2 Rush Count, 100 Stamina, once per turn, cannot be used on your next four turns. Cannot enter this transformation if Fighter is active. Can use previous transformation abilities as well.
- Fourth Transformation:
- Shadow Knight: +400 Speed and Strength, cannot enter this transformation if Healer is active
- Priest: +100 Speed and Strength, cannot activate if Fighter is active, can Heal all allies for 12.5% Max Health, costs 5 Rush Count and 250 Stamina, cannot be used on your next four turns. Cannot enter this transformation if Fighter is active. Can use previous transformation abilities as well.
- First Transformation:
- Completeley replaced with:
- Ice-Jin Transformations:
- Second Form: Changed to +50 Speed and Strength
- Third Form: Changed to +100 Speed and Strength
- Fourth Form: Changed to +350 Speed and Strength
- Fifth Form: Renamed to 100% Power, Changed to +500 Speed and Strength, x1.2 Max Health
- Android Transformations:
- First Stage: Changed to +100 Speed and Strength
- Second Stage: Changed to +200 Speed and Strength
- Third Stage: Changed to +300 Speed and Strength
- Fourth Stage: Changed to +400 Speed and Strength, can enter Overdrive
- Overdrive: x1.25 Speed and Strength, costs 10% Health per turn. Can enter with 5 Rush Count and 250 Stamina, can exit at any time, but cannot re-enter on the next three of your turn.
- Alien Transformations:
- Ultra Form: Renamed to Larval Form, Changed to +50 Speed and Strength, assign 100 more points split between Speed and Strength
- Mega Form: Renamed to Chrysalis Form, Changed to +100 Speed and Strength, assign 200 more points split between Speed and Strength
- Giga Form: Renamed to Emergent Form, Changed to +150 Speed and Strength, assign 300 more points split between Speed and Strength
- Giant Form: Renamed to Reborn Form, Changed to +200 Speed and Strength, assign 400 more points split between Speed and Strength, upon transforming, enemies have a 20% chance to be stunned.
- Demon Transformations:
- Demon Trainee: Changed to +75 Speed, +125 Strength
- Demon Commander: Changed to +150 Speed, +250 Strength
- Demon Lord: Changed to +225 Speed, +375 Strength
- Demon Overlord: Changed to +300 Speed, +500 Strength, if you have less base speed and strength than your opponent, gain x1.1 Speed and Strength
- Majin Transformations:
- Base Form: Changed to +125 Speed, +75 Strength, +2.5% Regeneration
- Super Form: Renamed to Pure Form, Changed to +250 Speed, +150 Strength, +2.5% Regeneration
- Pure Form: Renamed to Super Form, Changed to +225 Speed, +375 Strength, +2.5% Regeneration
- New: Ultra Form: Changed to +300 Speed, +500 Strength, +2.5% Regeneration
- Dragon Transformations:
- Young Dragon: Changed to +90 Speed, +110 Strength
- Teenage Dragon: Changed to +180 Speed, +220 Strength
- Dragonoid: Changed to +270 Speed, +330 Strength
- Adult Dragon: Changed to +360 Speed, +440 Strength, x1.25 Kinetic Damage
- Skill Changes:
- Extra Health: Renamed to Resilience
- Hard Workers replaced with: Supernatural Power (Either gain 10% Damage Resist, x1.2 Current Health, or x1.1 Speed and Strength, choose which is active when using skill, lasts 3 turns, once per battle, 2 Rush Count 100 stamina to activate)
- Free Senzu Beans replaced with: Blademaster (x1.15 Sword Damage)
- Home Planet Training removed.
- Mechanical Second Change makes you a Ice-Jin/Perpetual Energy Android, skill is replaced with Energy Restoration
- Forced Merge works on half-breed androids, does not give skills
- 100% Power replaced with: Reinforce (Summon an ally Ice-Jin with x0.5 your stats, has no transformations, can't use items, uses all Ice-Jin Ki Attacks, costs 5 Rush Count, no stamina, once per battle)
- Space Descendent removed
- Variable Form removed
- IF YOU HAVE A SKILL THAT WAS CHANGED OR REMOVED, YOU CAN REPICK YOUR SKILLS
- Item Changes:
- Combat and Focus Gloves removed
(Edited by Lady Luminita)
<p>Small, mini-update.
</p>
- Health Potions now give 25,000 Health instead of 7,500
- All health cap increases (potions, absorption, etc.) increased to 400,000.
(Edited by Lady Luminita)
<p>So warnings have been an issue, I discussed this with a few people before and decided to put it up with permission.
</p><p>We all know those moments when some heated argument is going down, or other rule breaking. One of the admin/chat mods will say "warning'. That's my and other's problems, mostly it seems minor but I'll explain how it isn't. If you already know or dont need explaining just skip down.
</p><p>Obviously when people are arguing, rules being broken here and there, chatmod says warning. I remember (being a 2011 user) when warnings would be said in this format:
</p><p>Warning to ____(<name)
</p><p>
Reason: ____(<rule) </p><p>
Warnings left: ____ </p><p>Nowadays all I see, as stated before is "warning" and if more, "hey, btw, warning". Sometimes the reason for most things going on is not being able to see the warning sign. "warning" doesn't cut it, imo. In an argument people aren't looking for "warning". The format stated above is more bolded out. </p><p>Now take this for thought, when you say "warning" and it doesn't get seen. They eventually get kicked/banned because they didn't see it, they get angry BECAUSE they got kicked/banned, and possibly get <i>actually</i> kicked/banned for a simple mistake of not seeing a warning. </p><p>All I'm trying to say is little things could/maybe already have happened before, can be prevented with a little more effort. :D </p>
Reason: ____(<rule) </p><p>
Warnings left: ____ </p><p>Nowadays all I see, as stated before is "warning" and if more, "hey, btw, warning". Sometimes the reason for most things going on is not being able to see the warning sign. "warning" doesn't cut it, imo. In an argument people aren't looking for "warning". The format stated above is more bolded out. </p><p>Now take this for thought, when you say "warning" and it doesn't get seen. They eventually get kicked/banned because they didn't see it, they get angry BECAUSE they got kicked/banned, and possibly get <i>actually</i> kicked/banned for a simple mistake of not seeing a warning. </p><p>All I'm trying to say is little things could/maybe already have happened before, can be prevented with a little more effort. :D </p>
(Edited by LukaCat)