Board Thread:General Discussion/@comment-4044190-20140626160743/@comment-6326997-20140628144404

Welp I was directed here.

I say that you should simply limit how many spells a person can cast per level of Magic they are. The Formula would be Magic level x 2. (Ex.  Level 1 Characters can cast 2 spells, and level 3 characters can cast 6 spells) that away it makes Magic level a valid part of being a mage, and gives the player a reward for being diligent enough to train their characters to be a high level mage. Of course Fatigue should still play a role in how spells are casted too, obviously we don't want people to become OP by just being able to spam 50 spells with no consequence. But still, there should be some reward right?