User:LeKabuto/Lamp

Regeneration (regenerate %20 HP each turn)

Absorption (must be executed by battle, but for one day, absorb another character and gain 1/2 of their stats, and learn 1 racial technique)

Lamp was a form of Prototype Buu that well, Didn't come alive, so after Buu was created and worked, she was forgotten, later when the planet was destroyed by a meteor, she well, flew around in space until she received energy from an artifact flying around that contained energies enough to awake her, but with very little energy.

Bibidi forgot to make her evil, so she is kind of neutral, she is kind most of the time, and her eyes are blue, during battle, or while enraged, they turn red, or when she is evil, She can be quick to anger, and do NOT push her anger like saying "Attack like you mean it" since Loke did that, and he came out dead, so, lamp is the only character to have killed another child.

Later she fought ace and well, died because loke came down onto the planet and pushed her prototype master breaker near her as it exploded, killing her and knocking everyone on the ground out and sending loke back to heaven, She then went into an "Neverending Rage" which led to her trying to kill everything in sight, she fought loke shortly and also fought reppes shortly, leading to defeat, this lead her to pass out and wake up in some house with her memory lost, Once she trained with reppes enough she finally transformed into her adult form, what happens next has yet to be revealed.

Chillin' Around and Runnin' Theme



Battle Theme



Rage Wisp Form Theme



Happy/Normal Theme



Enraged/Evil/Rampage Theme



Base Form
In this form, the majins power goes up little, but they become a dodging tank and move faster than the speed of light.


 * Increase speed by 10


 * Increase damage by 5


 * Regenerate 5% HP per turn

Super Form
While transformed here, the majin grows taller, and considerably stronger. They also regenerate faster than their previous form.


 * Increase speed by 30


 * Increase damage by 15 per turn


 * Regenerate 10% HP per turn

Pure Form
In this form, after the majins reasoning has been eliminated, they erupt in a burst of steam and appear smaller, and less intimidating that they normally do. But they become reckless with their power, and burst it everywhere. Because Lamp wasn't made evil, as a mistake by bibidi, she can control this form, same with the Super Form, For some reason she retains her normal appearance in all forms except the super form.


 * Increase speed by 60


 * Increase damage by 50


 * Regenerates 15% HP per turn

Kaioken
Lamp knows how to use Kaioken 10x - 100x.

Wisp Transformations (Adding Later)

Techniques/Abilities
1. Ki Blast

2. Energy Wave

3. Energy Ball

4. Explosion Wave

5. Barrier

6. Angry Explosion

7. Energy Surge (Sig)

8. Kamehameha

9. Vanishing Beam

10. Genocide Blast

11. Dragons Fury (Sig)

12. Innoncence Express

13. Lolipop Beam (Chocolate Beam, Just with lolipops instead.)

14. Planet Burst

15. Master Breaker (Ultimate)

16. Wisp Transformations (Sig)

Inventory
1. Pl Potion (4) (Used)

2. Senzu Bean (Used)

3. Health Potion (Used)

4. Black Caliburn (Sword)

5. Kaioken Capsule (Used)

6. Weighted Training Clothing

7. Speed Potion (Super Stock) (9) (Used)

8. Damage Potion (Super Stock) (9) (Used)

Black Caliburn
Black Caliburn is her sword, and has a very unique appearance for a sword, where she found it and when remains unknown but it is about 2/3 of her size and it is light weighted and one-handed, it's very very fast at slicing and can deliver strong blows, whenever she gets angry it delivers a very visible burst of purple and black ki which indicates that she is angry and she basically attacks faster, but there's no change in hit chance, which basically means she is more aggressive, she often uses the words "Time for a change of pace!" whenever it burst with power, When bursted with power the edge gains a purple outline and a purple and black inside.

Color Blaster
The Color Blaster is a finisher move that uses a randomized set of wisps to have a varying amount of damage, it normally does 1,5x the normal damage of a signature but it can increase depending on what wisps you get, in the randomizer there’s always five of every normal wisp and two of death and rage, and one of rainbow, It’s damage will be increased by 0,5x if she decides to run for two turns, she can be interrupted if she is hit with an attack, If she gets two of the same wisp the bonuses of them are just stacked together, These Wisps can also be used as NPC Characters, But they rarely appear.

Normal Wisps
Cyan Wisp (Laser): Hit chance increased by 20%

Blue Wisp (Cube): Lowers speed of the opponent by 10%

Purple Wisp (Frenzy): Increases damage by 0,5x

Red Wisp (Burst): If the attack doesn’t kill the target, the opponent will be hit for 3,000 damage for 3 turns after the attack has hit.

Green Wisp (Hover): Makes dodging chance 20% higher if she decides to run for two turns.

Yellow Wisp (Drill): Adds 20+ Damage to the attack.

White Wisp (Normal): No Effect.

Orange Wisp (Rocket): Stuns opponent for one turn so she can achieve 0,5x damage against the foe without worrying about getting hit.

Violet Wisp (Void): Absorbs 30% of the attacks that is fired onto her when she is running, Adds 30 extra damage upon hitting the target.

Magneta Wisp (Rhythm): Reduces damage and speed of the opponents by 20% with use of high noises.

Indigo Wisp (Asteroid): Everyone on the field except lamp suffers from 5% HP loss due to the wisp launching indigo colored asteroids at the target.

Gray Wisp (Quake): Lamps damage on contact is increased by 50% and HP is increased by 30%

Ivory Wisp (Lightning): Lightning is shot out on everyone on the field and they loose 5% HP for 3 turns.

Pink Wisp (Spikes): If Melee attacks are done to her while running, the damage will be thrown back at the opponent.

Special Wisps
Death Wisp (Death): Makes the attack have a 40% higher hit chance and it does 6,000 after damage for four turns.

Rage Wisp (Rage): If she decides to run for an extra turn for 0,5x damage this wisp will make her unable to be interrupted but she can still take damage.

Rainbow Wisp (Rainbow): All bonuses of the normal wisps but every % upgrade is reduced by 10%, Rainbow Wisp is activated during the whole attack.

When peforming this attack she lets all the wisps line up in a circle in the air and then jumping into it and charging into the opponent and a thousand times the speed of light, obliterating them completely, This move can only be used if the opponent has less then 2/5 of her HP left.

Cons
When using this attack she looses 2/10 of her HP and it will wane away by 3,000 Damage during the rest of the fight unless she quits, this will make her only take 1/3 of the XP she should have gained during the fight unless she wins it, she looses 20,000,000 PL after using it.