Thread:Alyra Noveria/@comment-24711632-20160228153548/@comment-25424759-20160303161737

As I think focus may be al little too focused on the title lets use a throw away name lets say fractured earth (dimensions split allowing all sorts of different powers existing.) obviously the name is just a placeholder as the system is more important I quite like the idea of a slot based system/ money based system. I suggest sort of a module system but have it split like personal and power and as you level up you gain more slots and can alocate them as you wish so you can either have a very good super defined power or develop your character stat wise and go from their and everything in between. Training could exist as a way to re-allocate slots but you can only do it like once in a certian space of time. Personal stuff boosts stats and power stuff works similar to signatures but with more freedom. Attacks are generic and can be altered to fit the flavour of the characters keeping the kinetic energy and arcane damage types for simplicity. The stories are whatever we want and the inevitable issues that occur when 2 sets of rules collide or character unique rules exist.