Board Thread:Suggestions/@comment-25238213-20150108021455/@comment-11627944-20150108025256

Well, optional or permanent thing, you have my Kudos on this idea.

Honestly though, I really do agree. Nowadays characters are insanely powerful (Remember that time when bosses had 100 stats and normal characters had about 25 to 50? No? Okay) and due to that I reduces the fun of role-playing. Moreover, due to that it's really hard to even calculate (For example: On turn 2, Monarch uses his signature transformation 1, then 2 and then attacks using a signature, followed by 15 (???) attacks) and makes it seem less 'fun' in battles and more 'XP hunt' or 'Overlord, superior achievement'.

So yea, this could actually make battles long, and more fun to do so, not just "I need faction bonus" or "I want XP, fite mi".

P.S: If there actually is a total overhaul idea for battles, which could make them more fun and bring back the old taste of RP, I'm up for it.