Talk:Signature Attacks/@comment-24380060-20141024211827

Yamisei/Forte.

Dark Aura
A passive Signature Ability that activates at the start of the battle. It is a barrier which automatically reduces all attack damage dealt by the opponent to zero, but can be broken by dealing at least 5% of Forte's HP in a single attack (not turn). When broken, Forte immediately loses HP equal to half the damage absorbed by the Dark Aura. Treated as Barrier Magic, though lasts until broken.

Gospel Powers
Forte's Gospel Powers are a set of skills he had integrated into himself after absorbing the remains of a wolf-like mech named Gospel, a failed laboratory experiment destroyed by an unknown source several months before Forte was created.

The Gospel Powers let Forte momentarily materialize parts of the android's body parts in order to use an ability that belonged to the creature. Forte can control 3 of the powers that belonged to Gospel.


 * Gospel Claw: Forte forms Gospel's claws and swipes them across the opponent's area.
 * Deals Signature Attack Damage, with Sword bonuses;
 * Treated as a Melee attack;
 * Consumes 5 Durability if using a regular Sword (not Kendo-Style Rapier);
 * Takes 100 Fatigue to use. (Not counted by standard Signature Attack costs.)
 * Gospel Breath: Forte morphs his hand into Gospel's head and fires out a giant surge of fire which bursts in a Napalm-tier explosion at the opponent.
 * Deals Signature Attack Damage, with Magical Scepter bonuses;
 * Treated as Fire Element Magic;
 * Consumes 1 billion Mana and 5 Magical Scepter charge (if equipped) upon use;
 * Takes 150 Fatigue to use. (Not counted by standard Signature Attack costs.)

Vanishing World
The strongest Gospel Power Forte can control is called Vanishing World. Forte morphs his hand into a huge Gospel Cannon and then fires a very destructive white laser, piercing through all of his opponent's defenses. Unlike his other attacks, Forte can overheat using this attack, and can only use this attack only once per normal battle.
 * Effects:
 * Treated as an Energy Attack;
 * Can only be activated when Fear Assault has been used up;
 * Deals attack damage equal to Max HP minus Current HP.
 * Automatically ends Forte's turn and leaves him at 0 Fatigue;
 * Can only be used once per battle.