Talk:Signature Attacks/@comment-2149672-20151130044631/@comment-2149672-20151130183502

Lightning Relic - 5% damage with a 20% hit rate that is fired at a random target is really that overpowering? It'd take 20 hits to kill a man with it (assuming each bolt hits), and with the meager hit rate, it's threat is minimal. Not to menton shock can only be inflicted once per turn. Remember, these are for team battles, and are meant to be dominant in that field, so can it please just be changed to "For every successful hit an ally makes". -_-

Healing Relic - I'll take that.

Enhancing Relic -  Eh, was worth a try.