User:Johnathon Hawk/Knight Densetsu

<div style=" padding:7px; border-radius:2em; -webkit-border-radius:2em 2em 2em 2em; background: #970bdd; background: -moz-linear-gradient(top, #970bdd 0%, #b41be2 25%, #c911dd 82%, #9f04f2 100%); background: -webkit-gradient(linear, left top, left bottom, color-stop(0%,#970bdd), color-stop(25%,#b41be2), color-stop(82%,#c911dd), color-stop(100%,#9f04f2)); background: -webkit-linear-gradient(top, #970bdd 0%,#b41be2 25%,#c911dd 82%,#9f04f2 100%); background: -o-linear-gradient(top, #970bdd 0%,#b41be2 25%,#c911dd 82%,#9f04f2 100%); background: -ms-linear-gradient(top, #970bdd 0%,#b41be2 25%,#c911dd 82%,#9f04f2 100%); background: linear-gradient(to bottom, #970bdd 0%,#b41be2 25%,#c911dd 82%,#9f04f2 100%); color: #000000; text-align: left; font-family:Trebuchet MS; border: .5em #000000 ridge;"> 

Appearance
Knight wears a long, black-purple and red coat with Novissimis Order's insignia sewn into both shoulders. He also wears a red zip-up hoodie/vest underneath this coat, a navy muscle-shirt beneath that, and a pair of dark blue pants. Knight wears two rings on his normal hand: one on his index finger that has the emblem of Novissimis Order on its face, and another on his ring finger which has a rose design on its face, identical to the designs on his belt buckle, coat clasp, and coat buttons. He has white hair brushed down and blue eyes, he also has a white Saiyan tail that is hidden extremely well, therefore most people see him as Human.

Anger Incarnate
Knight Densetsu’s father and mother are Saiyans, they abandoned him in the wilderness of Earth when he was born after his mother died from giving birth. There was a problem with the birth in the first place, Knight was supposed to be a pure blood Saiyan but there was a problem which none can explain so far. When he was born his hair was white instead of black and his tail was white instead of brown. He was brought up in a tribe of Humans who saw him as the coming of a God, hence why his name became Knight Densetsu, Densetsu meaning Legend. When he reached the age of five the tribe he lived in was destroyed by Knight’s own anger, his Majin side, the side that essentially ruined his own life. Knight’s Majin side greatly increases his anger, strength, and speed, it was this side of him that destroyed his own tribe and left him distraught, no knowledge of how to fight except from pure instinct and the will to control his anger, to use it as a weapon to protect instead of to destroy. He wondered the Earth for the next thirteen years, seeking someone to train him, seeking to protect and to control his anger, to use it as a Weapon to destroy his foes.

Sensei Bastion
Knight found himself in the sacred land of Korin where he met a strange person, a Human who is also a Super Android who goes by the name of Bastion Allara. They met and Bastion saw what Knight had to offer after a large amount of dialogue between the two. Bastion agreed to train Knight, creating two training weapons for him to master, a pistol and a sword, the weight for both were greatly increased to boost him, however during the beginning he powered his anger through his body, gaining great strength but this came with consequences that ended with his body being damaged by pushing past his own limits. At the end of a series of training sessions Knight was given two custom weapons and followed Bastion to a faction’s location where they both joined the Novissimis Order.

Novissimis Training
Knight obtained Super Saiyan once his ally fell in a sparring match. The anger from his evil side took over, boosting his anger and forcing control. Before he could end both Zeou Kai and Kevryn’s lives, Bastion, his Sensei, stopped him by knocking him out and allowing him to revert to normal. Knight awoke and discovered what he had done, due to a memory lapse when he transformed. Knight entered another sparring match, with the same people; he was quickly injured and saw his ally fall yet again. This caused the anger within him to swell, transforming into the next stage. It wasn't long after that he turned Super Saiyan-jin 3 and was forced into his Pure Form. He escaped to the glaciers but was followed by both his Sensei and Zeou Kai. They confronted him and forced him into reason. It took a while but Knight discovered how to control his evil and forced it to subject. He absorbed it and attained his Densetsu-tekina Kontorōru form, allowing him to use his evil side without any fear of what might come to pass.

Base Form

 * Adds 30 Speed, 15 Strength, and regenerates 5% of your max health per turn, upon transforming.

Super Form

 * Adds an additional 70 Speed, and 35 Strength, and 10% regeneration per turn, upon transforming.

Pure Form

 * Adds an additional 100 Speed, and 50 Strength, and 15% regeneration per turn, upon transforming.

Great Ape
A Great Ape is a Saiyan's natural transformation that all Saiyans are born with and are able to use. As long as their tail is intact, and a full moon is in the sky, they can transform into a Great Ape. When someone uses the Great Ape form, their power is said to increase tenfold. Some Saiyans are skilled in that they can manipulate their energy to form an artificial moon.
 * Requires a tail and a full moon every time. A full moon in DBZRP takes place from the 28th to the 31st of each month.
 * Increase all stats by 25% (1.25x) during battle.

Super Saiyan
Super Saiyan is a form that only Saiyans with a pure heart can achieve. The transformation is only set off when the Saiyan or half-Saiyan goes into an extreme emotional state. An example of this is when the Saiyan's or half-Saiyan's best friends are ruthlessly killed, or if someone they loved turned against them. The signs of the transformation are a golden aura surrounding the Saiyan, along with their hair turning from black to gold, sticking upward. Accompanying this is a power increase.
 * Adds 25 Speed and 10 Strength.

Super Saiyan 2
Users who have achieved Super Saiyan 2 have more speed and power than a Super Saiyan. Again, this form is invoked by extreme emotion.
 * Adds a further 50 Speed and 75 Strength.

Super Saiyan 3
Super Saiyan 3's are the easiest to find. They have extremely long hair, which extends down at least 2/3rds of the Saiyan/Half-Saiyan's body. Their power increase is far greater than that of a an ordinary Super Saiyan, but a great deal of power is used to maintain it, and a Saiyan/Half-Saiyan can only maintain this form for a brief period of time.
 * Adds a further 15 Speed and 150 Strength.

Super Saiyan 4
A Saiyan with a pure heart, who has exceeded the level of Super Saiyan 3, whilst still having his tail, can transform into the final Super Saiyan form: Super Saiyan 4. This form is similar to that of a Great Ape, but rather than transforming into a giant monkey, the Saiyan grows red fur around his torso and arms.
 * Adds a further 10 Speed and 165 Strength.

Densetsu No Kishi Taitan (Ultimate Form)

 * Knight's rage is unleashed within his Control state, his eyes change from white to yellow, he starts to clench in pain before being struck by purple lightning. The smoke settles and he rises in a giant form, appearing stonger and larger, his hair appears shorter and he reaches to 416'6" tall, fifty times his orignal size.

Pros

 * x3 Strength.
 * x1.75 Speed.
 * x1.25 Sig Damage.
 * Can use Giant Shop Attacks.

Cons

 * Costs 200 Fatigue per turn to maintain.
 * Is unable to use any shop attacks except Giant.
 * Can only use Melee, Sig and Shop attacks.
 * Form lasts for 3 turns.
 * Once left, the form has a 5 turn cooldown.
 * Can only enter while in Densetsu-tekina Kontorōru Signature form, however the effects do not stack with this form.
 * MAX Regen per turn is reduced to 25% instead of 50%.

Densetsu-tekina Kontorōru (Signature Form)


Description

 * Knight's new form is humanoid in appearance, aside from the markings on his body as well as his eyes and arms. His hair is white in color and his skin is of tanned complexion. His eyes glow white and although he has irises, he doesn't have pupils.

Pros

 * Gives 1.5 speed boost.
 * Gives 1.5 damage boost.
 * Gives +5% Regen While Form is active.
 * Does 1.5 Physical Damage to Dragons, Humans, and Saiyans.
 * Does 1.25 Ki Damage to Majins, Aliens, and Ice-Jins.

Cons

 * Costs 100 Fatigue Per Turn to maintain.
 * Lasts 4 turns unless forced out.
 * Takes 25% More damage from Majins, Androids and Aliens.
 * Deals 25% Less damage to Androids.
 * x0.8 speed and damage for 2 turns after exiting form.
 * Cannot re-enter the form during this period.

Description

 * Knight glides towards the opponent and grabs them. Before anything else can be seen, the area blacks out (Temporally breaking the light spectrum) as the opponent is relentlessly beaten, as showcased by a series of flashes before returning the area to normal.

Pros

 * Deals Signatrure Damage.
 * Deals 50% more damage against Ice-Jins, Majins & Namekians.
 * Deals 25% more damage against Demons.
 * Damage counts as Ki damage.

Cons

 * Costs 50% more Fatigue.
 * Unable to use Ki attacks the next turn.
 * Knight looses 5% HP.

Kishi No Ikari (Signature Attack)

 * Knight puts his hand up and charges it with energy, violently slamming his fist on the ground; the resulting explosion of pure energy first takes the form of a lightning bolt, and then emanates outwards in a shock wave of energy that rises from the ground as a geyser formation. Dealing damage to the opponent and sending Knight flying up into the air where Knight fires a barrage of surging punches in which his willpower is utilized to focus energy into and through the palms. As the palms are thrust outwards towards the target, a surging energy wave is expelled that results in a punching force traveling through the air in the opponent's direction.

Pros

 * Target is struck with an explosive wave dealing energy wave damage, then 10 Punches dealing 1.5 Damage per punch.
 * Counts as Melee Damage.

Cons

 * Costs Sig Fatigue.
 * Takes 25% more damage for the next 2 turns.
 * Has a 3 turn cooldown.
 * The attack is counted as 21 separate attacks in 1 rush count, some of the attacks have a chance to miss.

Abilities

 * Extra Health: +50,000 HP.
 * Regeneration: Heal 20% of your maximum HP every turn.

Achievements

 * Fight your first battle: 2,500 Zeni
 * Win your first battle: 5,000 Zeni

Weapons

 * Vulcan Accelerator [Damage x1, Own Rush Count of 100, Costs No Fatigue]

Inventory

 * 2 Speed Potion
 * 2 Damage Potion
 * 2 Max HP Potion
 * Combat Gloves
 * 6 Energy Drinks
 * 2 Dr Brief's something
 * Streamlined Combat Clothes

Battle Record

 * 1) Fought 2 Hard Bots with Bastion and won.
 * 2) Fought 2 Hard Bots with Bastion and won.
 * 3) Fought against Zeou Kai while on the team with Kevryn and lost.
 * 4) Fought against Zeou Kai while on the team with Kevryn and lost.
 * 5) Fought 2 Extreme Bots while on the team with Bastion and won.
 * 6) Fought 2 Extreme Bots while on the team with Bastion and won.
 * 7) Fought 2 Extreme Bots while on the team with Bastion and won.
 * 8) Fought 2 Extreme Bots while on the team with Bastion and won.
 * 9) Fought 2 Extreme Bots while on the team with Bastion and won.

Training Record
Knight has spent a total of 24 Hours training.
 * 05/11/2014 - 16:25 - Knight enters the Hyperbolic Time Chamber for the first time and left at 17:25 - 05/11/2014

Basic

 * Melee


 * Ki Blast: Requires 1 hour in training to achieve.
 * Energy Ball: Requires 2 hours in training to achieve.
 * Energy Wave: Requires 3 hours in training to achieve.
 * Explosion Wave: Requires 10 hours of training to achieve.
 * Barrier: Requires 5 hours of training to achieve. Has HP equal to 1/8th of your maximum HP and blocks all attacks, but not effects. lasts 2 turns with a 4 turn cooldown.
 * Solar Flare: Your opponent has x0.75 Speed on their next turn, if it hits. Usable once every 5 turns. Effects cannot stack. Requires 10 hours of training to achieve.
 * Self Destruct: Any race may self destruct when they are at 25% or less health. Deals twice your current HP in damage, at the cost of death.

Saiyan

 * N/A

Majin

 * N/A

Giant

 * N/A