Board Thread:Update Notes/@comment-27133708-20151201142004

Good god it's cold out. Anyways: Please adjust your stats accordingly. 
 * Stat increases are now percentage-based and additive, rather than multiplicative.
 * In other words, x1.25 becomes +25%. Two +25% bonuses to the same thing become +50%, instead of 1.25*1.25.
 * Starting stats are changed as such:
 * Health: 10,000
 * Speed and Strength: 100
 * Level Up Stat Gains are changed as such:
 * Levels 1-5: +10,000 Health, +25 Speed and Strength
 * Levels 6-25: +20,000 Health, +40 Speed and Strength
 * Levels 26-Onward: Split into branching paths. Not completed yet.
 * Stat gains from sources such as potions, absorption, etc. are tentatively capped at 1,000 instead of 400.