User:LeKabuto/Shintaro

Shintaro (慎太郎, Shintarō) is an alien bio-android and a half-breed of the Shinju and Yuji clans. He is also the husband of Haruki Yuji.

Appearance:
Shintaro is a boy of average height and build. He has dark blue hair and blue eyes, the left eye being a paler shade than the right. He has a large burn scar on the left side of his face, which he received when he was a child. He wears Imperial Chinese clothing. He also has thin, split-ended eyebrows and a mole on his chin. He has a prosthetic wood-colored biometalic arm, having lost it due to his parents turning him into an android. He also always carries around a polearm, which seems to be his signature weapon.

Personality:
Shintaro was very arrogant after he was sent to Earth, calling himself as the "perfect fighter", hinting he used to have a superiority complex - a common inherited trait of most Shinju clan members. After being defeated by Frost/Glacier, he became a really nice person understanding what he did was wrong. Even though he seems like a tough and hard person he actually has a soft side, which dominates his current personality while in conversations with friends. Shintaro does not count himself as a Shinju clan member, and currently sticks with only the Yuji clan.

Background:
Shintaro was born on Planet Miel with a Yuji clan member as Shintaro's mother, and a Shinju clan scientist as his father. Shintaro was born with a mutation, which could endanger his whole planet, so his parents usually kept him locked away like, how Shintaro describes it, 'an animal in a cage'. He has rarely seen his parents and had to spent most of his childhood, 'caged'. His parents did not acknowledge him as a son; Shintaro was treated like a monster. Rarely, his parents would take him out of his cage to do painful experiments on him, trying to 'analyze' his mutation, but those experiments were as painful as Shintaro's mutation itself. To make sure Shintaro's mutation wouldn't spread, his parents had to replace most of his body parts to that of an android. It was successful, but Shintaro's parents still couldn't acknowledge him; so they sent him to Earth to live the rest of his life.

Battle Log:
Despite being one of the strongest Yuji clan members as well as being its co-leader, Shintaro has lost a good amount of fights.

Shintaro VS Frost/Glacier and Chronos - RP Only - Planet X-mas - Lost

Shintaro and Haruki VS Shuu and Miri - Spinach Wastes - Training; no winner.

Shintaro, Aaron Xorous, Natch, Frost Blizzard, Zane, Sakemi, Android 47, Hokus, Tsurugi Kyousuke Yuji, Ace, Collie, Haruki and Miname VS Ochsy, Airam & Evola - Polisas City - Won/Frost, Aaron, Shintaro, Zane, Sakemi, 47 died during the fight

Shintaro VS Kenmei - Grand Kai's Stadium - Won/Kenmei forfeited

Shintaro VS Android 47 - Grand Kai's Stadium - Lost

Shintaro VS Aiko Miame Yuji - Devil's Castle - Discontinued; interrupted by GIDWMAT

Shintaro VS Mecha Ultimate - GIDWMAT - Lost

Inventory:

 * 1 Kaio-Ken Capsule - Grants kaio-ken abilities, level 1 required. (In order to increase your kaio-ken level to X10, you must spend 10 hours in training in the kaio-ken form to achieve. And that rule goes for the other increments)
 * 1 Military-Grade Railgun - Weapon twice as powerful than gun installed into body. (Installed)
 * 27 Upgrade Parts - Must be installed at the hospital. (15 used)
 * 1 Max HP Potion - Boosts max HP by 7,500. (1 used)
 * 18 Light Elemental Tome - Teaches 1 light magic technique. (18 used)
 * 2 Fire Element Tomes - Teaches 1 fire magic technique. (0 used)
 * 13 Thunder Elemental Tome - Teaches 1 thunder magic technique. (11 used)
 * 11 Wind Element Tomes - Teaches 1 wind magic technique. (9 used)
 * 12 Dark Element Tomes - Teaches 1 dark magic technique. (10 used)
 * 5 Water Element Tomes - Teaches 1 water magic technique. (3 used)
 * 1 Kendo-Style Rapier - A small, but fast poker sword built into the body that multiplies speed by 50% while using. (Installed)
 * 4 Power Level Potions - Boosts power level by 100,000 (4 used).
 * Magical Scepter - This scepter allows for more focused attacks and increase magical damage of attack by X1.5.
 * 1 Super Necklace of Power - Gives the wearer an extra 2,500,000 max mana. (1 used)
 * 2 Diamond Studded Ring - This lets the boy characters propose to the girl characters, if the girl accepts they can get wed and have 1 child. - 1 given to Haruki.
 * 2 Speed Potions - Gifts 6 speed. (2 used)
 * 2 Damage Potions - Gifts 6 damage. (2 used)
 * 2 Max Health Potions - Adds 7,500 Max HP. (2 used)
 * 1 Health Potion - Restores to full HP. Cannot be used during battle. (0 used)
 * 6 Energy Drinks - Increases Max Fatigue by 25. (6 used)
 * 2 Dr Briefs' Specially Formulated Energy Drinks - Increases Max Fatigue by 75. (2 used)
 * 1 Carbon Poly-Fiber Frame - Must be installed at the hospital. (0 used)

100 Page Special Auction Pack

 * Second Child - Used to create Miri.
 * DB Character Training - yet to use.
 * 100,000,000 PL boost - Applied to Shuu.
 * 3 level-ups - Applied to Shuu.

Basic Techniques:

 * Dodon Ray
 * Infinity Bullet
 * Photon Flash
 * Bionic Punisher
 * Berserker Blast
 * High-Pressure Energy Wave
 * Power Blitz
 * Darkness Sword Attack
 * Death Beam
 * Explosion Wave
 * Scatter Finger Beam
 * Imprisonment Ball
 * Gigantic Blaze
 * Alien Annihilation
 * Chou Makousen - Giant form only
 * Rock Throw - Giant form only
 * Monster Crush - Giant form only
 * Chou Makouhou - Giant form only
 * Super Explosive Wave - Giant form only

Incarnation of the White Dragon
Incarnation of the White Dragon (の; Hakuryū no Keshin) is a Spirit of Valor. It forms a giant ki dragon above the user; which has a half-Naga, half-Chinese Dragon-like body. Most of it's body is shining in gold, and it has lighter golden armor pads, some of them have red trims. It also has golden wings, and red fur sticking out it's chest and elbows.

Like the Yuji clan's Spirit of Valor techniques, it increase the user's strength, speed and overall powers. It is powered by mana.


 * Effects:


 * Damage and Speed is increased 1.5×;
 * Light Element Magic and Wind Element Magic require half the mana than they usually require;
 * Spells and Magic Techniques now have their own rush count, 5 spells per turn;
 * Lasts 3 turns.
 * This is a wind element Spirit of Valor, meaning it deals 2× damage to earth element Spirits of Valor, and receives 0.5× damage from earth element Spirits of Valor. About Elements 
 * Side-Effects:


 * The user loses 10% HP each turn;
 * All Magic Techniques besides Light Element Magic and Wind Element Magic require 2x more mana;
 * Consumes 100,000 mana each turn;
 * Can only be used once per battle;
 * Cannot use the regular rush count to cast Spells/Magic Attacks;
 * This is a wind element Spirit of Valor, meaning it deals 0.5× damage to wood element Spirits of Valor, and receives 2× damage from wood element Spirits of Valor. About Elements 

Light Element:

 * Team Energy Barrier (LVL1) - This barrier protects your entire team from energy attacks. Physical attacks, magical attacks, and effects will get through the barrier though. This barrier takes up 1 rush count. It has 150,000 HP. To activate it, the user must chant "Maje-Typa-Ligh-BarriEnTe-Una-CAS". Consumes 5,000,000 Mana.
 * Team Melee Barrier (LVL1) - Protects the user's team from all Melee attacks. It has 25,000 HP.
 * Magic Barrier (LVL3) - Protects the user from all Magic spells. It has 75,000 HP.
 * Team Effect Barrier (LVL5) - Creates a barrier that protects your team from all effects, up to 5 effects.
 * Melee Barrier (LVL5) - Creates a barrier that protects you from all melee attacks. Has 125,000 HP.
 * Energy Barrier (LVL3) - Creates a barrier that protects you from all energy attacks. Has 75,000 HP.

Thunder Element:

 * Wave Fire (LVL4) - Shoots a wave of lightning.
 * Ball Fire (LVL3) - Shoots spheres of thunder at the opponent.
 * Charge Up (LVL4) - Boost the damage you do with melee attacks by 10% per level. (Punches, sword slashes, etc.)

Wind Element:

 * Damage Buff (LVL1) - Adds 10 Damage to the user.
 * Team Speed Buff (LVL2) - Adds +10% Speed to the user's team.
 * Rush Count Buff (LVL1) - Adds +5% rush to the user's max rush count.
 * Team Rush Count Buff (LVL5) Gives all members of the team +10% rush count.

Dark Element:

 * Health Stealing (LVL5) - Steals 50,000 Health from the opponent and adds it to the user.
 * Mind Control (LVL1) - Controls the opponent for 2 of their rush count.
 * Gravity Magic (LVL4) - Allows you to decrease the chance of an enemy dodging an attack by 10% per level.

Water Element

 * Healing (LVL3) Heals the user by 15% Max Health.

Part Absorption:
As an Android halfbreed, Shintaro can absorb parts from other Androids.

Distant Cousin:
Shintaro has the ability to take a skill from another race.

Majin Regeneration:
Borrowed from the Majin race, Shintaro can regenerate 20% health each turn.

Mind Control
Learned from training at the Royal School for the Magical Arts. Forces an enemy to the user's team for 2 turns, 10 turn cooldown.

Turbo Speed
Learned from training at the Demon School for Speed. Uses half of the user's fatigue, doubles their speed for this turn, 10 turn cooldown.

Ultra Form
The power of the Alien transforming into this form increases, they seem to get a bit more muscular, and much taller, along with increased power.
 * Requires 51,250 Power Level.
 * Adds 4 damage and 8 speed, upon transforming.

Mega Form
In this form, the alien gets taller once more. They gain another considerable power boost.
 * Requires 260,250 Power Level.
 * Adds 18 damage and 10 speed, upon transforming.

Giga Form
The power of the alien increases again. Here, the user gets a considerable muscle mass and supreme power.
 * Requires 1,271,000 Power Level.
 * Adds 28 damage and 16 speed, upon transforming.

Giant Form
By manipulating their own cells, they can mass produce and form a giant alien with increased strength.
 * Requires 7,811,000 Power Level.
 * Adds 65 damage but subtracts 30 speed, upon transforming.