User:Truepotentia/Himi Katakuia

Backstory
From a young age, Himi Katakuia has kept to herself, making people question her sanity and sociability. She would wander the school's halls completely silent, and she never spoke to anyone, even if she had known them for a long time. She only nodded and shook her head to respond to people. One day she decided not to go to school, so instead, she wandered the streets of her home town. As she did, a shadow crept up from an alley and grabbed her. She fought and fought, and for awhile she couldn't do anything, but right when the man had her in the dark, something in her mind clicked, and her eyes suddenly glowed. She turned her head around without even moving her body, and the man stumbled back and fell. She reached for the man and her arms stretched out, extending past her bones reach, and started to strangle the man. Right as the light from the mans eyes began to fade away, her eyes dim down again, and she releases her grip on the man. She slowly backs away, then turns and runs.

Personality
Himi Katakuia is a shy, quiet girl, who has kept to herself basically her entire life. She is always made fun of at school, and she lives by herself, never knowing who her parents were. All she has of them is a locket with their pictures, except the faces are scratched out. Inside of her head, there are voices which speak with her, telling her what to do and what not to do. She's even been known to be, what seems like, different people, depending on her mood.

Appearance
Himi stands at 4' 6", has a skinny frame, long blonde hair that flows like silk, and green eyes. She wears her school uniform mostly, although there are rare times she is seen out of it. This uniform consists of a khaki button down jacket and a black skirt, knee high socks, dress shoes, and a read bow across her chest. On the khaki jacket's right breast lays the school's insignia. She usually has her head bowed so that she doesn't have to look at others.

Basic attacks
Total Time Trained: 24 Hours
 * Ki Blast: Requires 1 hour in training to achieve.
 * Energy Ball: Requires 2 hours in training to achieve.
 * Energy Wave: Requires 3 hours in training to achieve.
 * Explosion Wave: Requires 10 hours of training to achieve.
 * Barrier: Requires 5 hours of training to achieve. Has HP equal to 1/8th of your maximum HP and blocks all attacks, but not effects. lasts 2 turns with a 4 turn cooldown.
 * Solar Flare: Your opponent has x0.75 Speed on their next turn, if it hits. Usable once every 5 turns. Effects cannot stack. Requires 10 hours of training to achieve.
 * Self Destruct: Any race may self destruct when they are at 25% or less health. Deals twice your current HP in damage, at the cost of death.

Abilities
Regeneration: Heal 20% of your maximum HP every turn.

Recovery: Heal 20% after transforming. Happens once per transformation per battle.

Ice-Jin

 *  100% Power  - Must be in Third Form. Stats from 100% Power are not included in Mystic, and this transformation cannot be used, for Human/Ice-Jin half-breeds. Adds 250 damage and speed, then lose 25 damage and speed each turn until back to normal. Lose 10% HP/turn. If you use a signature attack, you lose 5% HP immediately. If you use an ultimate attack, you lose 10% HP immediately. If this cost cannot be paid, this transformation immediately ends.
 *  Second Form  - Adds +15 Speed and Strength, upon transforming.
 *  Third Form - Adds an additional +30 Speed and Strength, upon transforming. Enables 100% Power.
 *  Fourth Form - Adds an additional 50 Speed and Strength, upon transforming.

Majin

 *  Base Form  - Adds 30 Speed, 15 Strength, and regenerates 5% of your max health per turn, upon transforming.
 *  Super Form  - Adds an additional 70 Speed, and 35 Strength, and 10% regeneration per turn, upon transforming.

Inventory

 * 2 Speed Potions (2 used)
 * 2 Max HP Potions (2 used)
 * 2 Strength Potions (2 used)
 * Combat Gloves
 * Stream-lined Combat Clothes