Thread:Alyra Noveria/@comment-24711632-20160228153548/@comment-25424759-20160304100430

ok my contribution to the backstory (i conveniently had something like this in the works) So it will be set in a similar time to the present when an event known as the convergence and dispersal created multiple planes of existance and earth became the host to it. The humans living in these areas began noticing changes in both themselves and the laws that governed there realms (ie physics and capability of energy) Each fracture developed in a unique way some had incredible technological advances, some discovered or mastered the use of magic. Some found themselves coexisting or fighting against new strange and fantastical creatures each fracture had its own rules and often rules that effected other fractures became intertwined. Many tried to find a purpose for their powers be it for good, evil or everything in between.

This leaves us scope for many heros/ villians/anti heros/ idiots who tend to make things worse. While leaving the overhanging mystery of what caused these fractures which the scope for a silent one level end game boss. It also allows for some player driven world building case in point i had to resist the urge to say but everything changed when the fire nation attacked.

I was also considering something along the line of "blank fractures" tempory spaces created by the more technologically focused areas allowing people to fight in A an area where both their rules exist and can apply simultaniously and prevents random colatoral damage unless that is the intention of the fight

a secondary idea is battles occur in a spectator sport like manner just to sort of give it a setting that seriousness/stupidity can disregard if needed that way it would make sense for our Battle rules to exist in the world