Template:Anthrax/Signatures & Ultimates

I Am The Alpha And Omega!/AVRiL Ki Rockets
Basically Anthrax has a quantum core stored up full of ki. His chest opens, revealing a set launcher of 3 out of 24 AVRiL(Automated Velocity Respawning Ki Launcher)rockets that speed at Mach 4(which rotate at a counter-clockwise fashion to adjust itself with whatever its targeting). On impact these rockets can do mild to severe damage. Also since Liandri drones are A.I., these rockets feature the "Fire and Forget" system. He can fire three rockets per a turn.

Advantages:
 * 1) Stage 1 of the Fire and Forget system consists of 3 rockets he starts with. Each singular rocket dealing 14,000 damage with a Speed of 55. There is also a 40% chance in 1,000 more splash damage.
 * 2) Stage 2 is the "Fire and Forget" launches all three rockets(depending upon the number of rockets he has left) at the same time. Travelling at a Speed of 265, dealing 56,000 damage in total. There is also a 50% chance in 1,000 more splash damage.

Disadvantages:
 * 1) A single rocket drain his power level by 8,000.
 * 2) Three rockets fired at all at once drain his power level by 32,000.
 * 3) If hit by a EMP, Anthrax's guidance systems will malfunction and the three rockets will drain his PL by 8,000 each. This also makes the rocket fly out at random missing their initial targets.

​Liandri Brings You Tomorrow... Today!/Ki Spider Bots
Like name suggest. This is series of close range spiderbots filled with ki. In the Unreal verse the spiderbots were launched from a Spider Mine, which capable of firing 15 bots, lasts 2 minutes, and does 50% damage per a bot drilling into the opponents body then eventually exploding. For here, Anthrax's body was redesigned as a modified launcher to the point where he could hold the dubbed "spiderbots," however his capacity limits him to just 12 bots instead.

Advantages:
 * On physical contact each spiderbot does 1/12 damage of the original signature with its drill for a solid minute(All twelve bots on contact does full signature attack damage in total compared to the original signature). After that minute has passed, it will explode and deal an extra 5,000 splash damage(mostly done to Androids) while others will only deal half that damage.

Disadvantages:
 * Anthrax can only launch six of these spiderbots per a turn.
 * If a spiderbot fails in reaching its target, Anthrax's PL drops by 10,000 per a turn. If a spiderbot is shoved back into Anthrax's body, he will deal the 8,771 damage to his Health, with a 50% chance of the 3,000 splash damage done to his body.
 * If any of the current bots he's used receive an electrical attack(whether it's an EMP, some sort electrical malfunction or a Magical), they will be destroyed on sight and Anthrax will not be able to use them what-so-ever unless he gets a resupply.



X-Ray Generator
This is an electrical power source created by the use of his Quantum Core. Reaching a radius of 12. Fun Fact: While inside the X-Ray field, it will show the skeletal structure of most organic targets or the mechanical structure for non-organic targets. Advantages:
 * Those trapped while inside the field will move at a Speed of 12 and receive 45,155 damage per a turn.

Disadvantages:
 * Anthrax is required to be stationary.
 * If his core is hit, Anthrax will receive 150,000 damage to his health and WILL NOT be able to use the X-Ray Generator again unless repaired.

The Unusually Droid Summoning(Will purchase this later)
By taking in unusually energy from droid, drone and machine spirits Anthrax can summon a "unknown" a specifically power but voracious imperial droid with interesting abilities.

Advantages:
 * 1) This droid when summoning and contact will immediately engage whoever is fighting Anthrax at the speed they are currently at and active a Ion Core, each hit physical hit from this droid does 247,000 damage.
 * 2) This droid can activate a Ion Cell Device which allow it to fire a deadly unnamed rifle which does 15,000 every pull of the trigger. Has a 90% chance of activating a unstable plasma cell which does an additional 10,000  explosive damage and even triggers a 50% magical destabilization.
 * 3) This droid has a 90% to phase itself out of space, time, and reality to avoid a very dangerous attack(This include ALL variations of space, time powers yes includes timeshifing, time warping, even permanent erasing powers).

Disadvantages
 * 1) Upon arrival of this droid, Anthrax's power level drops 900,000 per a turn.
 * 2) This droid has a life time expectancy of 3 turns. Once this is up it will vanish. Unless summoned again by Anthrax.
 * 3) This droid is also capable of being permanently shut up and/or deactivated via deactivation device.

Nemesis Ki Cannons (Locked until he obtains a upgradable part or reaches Level 30)
With a NEW upgrade chip, Anthrax was able to extend his weapons systems even further via conversion of the Nemesis tank cannons that replaces the plasma beam fire with ki instead. Anthrax has two cannons, one on each shoulder.

Advantages: Disadvantages:
 * Ki Cannons fire at a Speed of 250 and does 62,000 damage(Guaranteed death unless you are capable of dodging with a minimum Speed of 300 or returning fire of MUCH high magnitudes which not even Anthrax could commit too).
 * If Anthrax's PL isn't within the Quadrillion range, he will NOT be able to fire indefinitely as each shot drains 25,000,000 of his PL, therefore he can only fire his cannons 7 times. If he over- does it, his PL will be once again be 0.