Talk:Ultimate Attacks/@comment-25424759-20141012180445

bastion ultimate form (permenant form) redone

potentia ultima ex unitas (ultimate potential in unity)

Bastion truelly accepts both the side of him that is a human and the side of him that is an android transcending them to become something new his powers unifying. in this form his augments become more human and seem to merge with flesh so the bounderies are almost invisable they also replicate themselves on his other arm making them identical. his aura shatters into glass like shards of beautiful emerald which is suspended behind him in the shape of wings held by crackling energy. the energy also flows around his wrists forming 2 weapons unity and harmony which can be both energy and physical and can change shape to fit the whim of the user

when this form is activated (it is permanent and will be activated at a story point) bastion gains:

 ·          a permenant 50 to speed and damage and +5 to rush count

 ·          he gains 2 unique weapons called harmony and unity these are ki based weapons that can be conjoured on command but can be made solid if wanting to be used for melee strikes they cost 5 rush count to bring out and 5 rush count to switch between forms the forms are blade (+20% strength) tonfas (+20 speed) or greaves (+15% damage resistant) (weapon can do either ki damage or melee determined on bringing out)

 ·          he can have more than one form active however it costs 75 fatigue per turn to maintain

 ·          10% health regeneration per turn

<p style="margin:12pt0cm12pt36pt;text-indent:-18pt;line-height:16.5pt;background:rgb(2,29,25);"> ·          <span style="font-size:10.5pt;font-family:Arial,sans-serif;">5% fatigue regenaration per turn

<p style="margin:12pt0cm;line-height:16.5pt;background:rgb(2,29,25);"><span style="font-size:10.5pt;font-family:Arial,sans-serif;">cons

<p style="margin:12pt0cm12pt36pt;text-indent:-18pt;line-height:16.5pt;background:rgb(2,29,25);"> ·          <span style="font-size:10.5pt;font-family:Arial,sans-serif;">Bastion loses access to all of his racial abilities (human and android and super android)

<p style="margin:12pt0cm12pt36pt;text-indent:-18pt;line-height:16.5pt;background:rgb(2,29,25);"> ·          <span style="font-size:10.5pt;font-family:Arial,sans-serif;">Bastion loses mythic fatigue reduction

<p style="margin:12pt0cm12pt36pt;text-indent:-18pt;line-height:16.5pt;background:rgb(2,29,25);"> ·          <span style="font-size:10.5pt;font-family:Arial,sans-serif;">although all previously installed upgrades such as chips, parts, weapons and frames will stay and apply there effect he can no longer install any more

<p style="margin:12pt0cm12pt36pt;text-indent:-18pt;line-height:16.5pt;background:rgb(2,29,25);"> ·          <span style="font-size:10.5pt;font-family:Arial,sans-serif;">his weapons can only remain active without cost for 3 turns afterwards it cost 75 fatigue per turn to maintain them and his rush count is reduced by 10 for the rest of the fight

<p style="margin:12pt0cm12pt36pt;text-indent:-18pt;line-height:16.5pt;background:rgb(2,29,25);"> ·          <span style="line-height:16.5pt;text-indent:-18pt;font-size:10.5pt;font-family:Arial,sans-serif;">once the weapons have been reverted Bastion must wait 3 turns before being able to activate them again

<p style="margin:12pt0cm12pt36pt;text-indent:-18pt;line-height:16.5pt;background:rgb(2,29,25);"><span style="font-size:10.5pt;font-family:Arial,sans-serif;">