Board Thread:Important Messages/@comment-26060229-20150115083054/@comment-25440372-20150115200907

I personally like alot of what's changed. However, some things have made it more cost heavy to do attacks and deal damage while also focusing on using new techniques for attacks. I do agree with Squeeks that we've lost some versitility with the lower Sig amounts but it's impressive nonetheless. I do see that you're trying to weaken characters to have longer and more enjoyable fights instead of a "Who goes first?" kind of deal. I enjoy this update but I wanna see where it goes for now.