Talk:Signature Attacks/@comment-25238213-20141101222947

Silva Arc, Gun Buster. A scientifically advance method of converting Ki into special shots for customized guns. Esentially this isn't a transformation more of a fighting style that overwrites normal techniques. Level based damage nullifier does not apply


 * Every shot takes 1 fatigue (unless otherwise stated)


 * shots = shots per turn


 * Attacks do not count as Physical or Ki damage


 * can only use up to 3 types of gun per turn, guns have a certain number of shots per turn


 * Weapons per battle:        damage        pros:cons                                                        fat  shots


 * pistols                               x1                                                                                       1    20


 * Geo crusher (Sword)        x1.1                                                                                     3    5


 * Revolver                           x1.25                                                                                    3   10


 * ShotGun                           basex15   5 individul hit and miss all hit double damage     10   1


 * Grenades x3                     basex15   hits all enemys : Can hit Silva                               5   3


 * Broken Grenade               self destruct                                                                           -   1


 * Rifle                                 basex25                                                                               15  3


 * Laser Rifle                        basex50                                                                                25  2


 * Plasma Rifle                     x2.25                                                                                     5   5


 * The COLT previose turns damage 100 1


 * Emp Flash Escapes from battle if hits recieves half xp 25  1

Sniper Rifle 'Shirley'

cost 25 fatigue

By sacrificing additional 100 fatigue this attack gain +75% chance to hit

can only be used once

If it hits, the last number of the role =

0-2 - head shot - x75 + 20% chance bleeding (10%)

3-5 - body shot - x25 + 20% chance to stun

6-8 - arm shot  - x15 + 20% chance to reduce enemys damage by 10% next turn

9  - leg shot  - x2  + 20% chance to reduce enemys speed by 10% next turn

additional negatives


 * Zenni recived via level halved until lvl 25


 * Does not use physical combat


 * Cannot use shop attacks


 * Magic does 15% extra damage to him