Signature Guidelines

These guidelines are guidelines you must follow in order to make your signature attack viable for use in battle.

Types of Signature Attacks
There are several types of Signature Attacks. Signature attacks are attacks individual to your character and fully customizable, the following are types of signature attacks you can create.

There is also a sub-type of a signature attack called a nullifying signature, which can negate the activation and effects of any signature's in the battle.
 * Signature Attack (sig attack/sigs): A basic signature attack, this includes an attack that does tier 5 damage (signature attack damage), and may have several effects, accompanied by some downsides if nescessary.
 * Signature Transformation: A form of your own creation that can boost stats, regeneration, etc...
 * Counter Signatures: A signature that can only be activated when your opponent does a certain objective; can only have one trigger condition, and one resolving effect.
 * Team Signature Attacks: Signature attacks that can only be performed if all members that are part of the attack are in the same battle, on the same team.
 * Ultimate Attacks: Attacks that do double the damage of a signature attack. but have higher drawbacks.
 * Ultimate Transformation: Signature Transformations that can have higher buffs without more cons added, but get heavy, and can even include death when pushed to extremes.
 * Ultimate Team Signature: Ultimates that can only be performed if all members that are part of the attack are in the same battle, on the same team.
 * Ultimate Counter: Counter signatures that can have one or more trigger conditions and effects.

Signature and their attacks range as follows, if one type of signature is higher on the list than the other, it's effects can negate/preceed effects those below it on the list.

Ultimate Counter > Ultimate Transformation > Counter Signature > Ultimate Attack/Team > Signature Transformation > Signature Attacks/Team.

Regulations
The following below are regulations you can have for your signature. This limits the amount of bonuses/effect an attack or form may have before cons will need to be applied. Ultimates may have up to twice of the effects before being conned.

Coming soon.