Talk:Ultimate Attacks/@comment-26060229-20141127094811

Alright, I'm not blind, I know the Phantom Hammer is overpowered.

So, here's the change I propose:

Phantom Hammer's damage is unaffected by the STRENGTH BUFF from Phantom Sphere. This means that the full-power Hammer is effectively halved in damage output.

Off the top of my head,

1 Sphere = 3/4ths (x0.75) original power.

2 Spheres = 3/5ths (x0.6) original power.

3 Spheres = 3/6ths (x0.5) original power.

The speed buff still applies. This is purely a damage reduction.