Board Thread:Suggestions/@comment-24278356-20150405133400/@comment-25424759-20150408183000

Although i can see the point of SOME of the complaints i agree with lumi combat needs to be mixed up so we either get characters specialising in a certian way or mixing it up (whichever fits their style) and when it comes to sagas it also opens up the potential for strategic use of different attack types in a team setting. A bit of diversity to stop matches from being oh i use this again and again. also if you are clever with stamina hits you can put a little control on the opponent same with arcane (however the stats may need a little tweeking but i am willing to help assuming my essays dont get in  the way)

i cannot really comment on the multiplier nerf though i think a little more work may be required on sig stats as we dont want to remove some of the freedom