User:The Alpha

I am Majin Le Lamp, Or Sakemi, Since i changed accounts for another name.

"You know, Heroes never die.."

- Sakemi

Mental training (Earn X1.5 more XP)
Slow Regeneration (Regenerate %5 HP every other turn).

Fusion
When two Namekians meet, they can fuse their bodies together to make one, stronger Namekian. When their job is done, they can separate at any time.


 * Requires 83,500 power level for both Namekians.
 * Combines the powers of both Namekians and adds 20 speed and damage.
 * Lasts for up to 5 days, but may be broken at any time.

Regeneration Form (First Tier)
By using their natural healing abilities, Namekians put less energy into fighting and more into ensuring they are safe and come out of combat with minimum damage.


 * Reduces damage by 15%
 * Regenerates 30% health, twice per battle.
 * Permanent bonus.
 * You can only choose one first tier transformation (excluding fusion)
 * Need 104,000 power lever to learn

Healer namekian (Second Tier)
These Namekians are the ones that everyone relies on to heal those wounded in combat. They usually sit on the back line, ensuring their allies' victory with their great support.


 * Adds 60 speed
 * Permanent Bonus
 * Can regenerate 20% health for all players on your side, this uses your turn.
 * You can only access this transformation by upgrading from the "Regeneration Form" transformation (You still keep the first tier bonuses, added to this one)
 * Need 464,750 power level to learn

Super Namek
Some namekians are born a Super Namek, these Giants have much greater powers than normal warrior namekian. Super Nameks wear ceremonial robes and are sacred on Namek.


 * You are able to turn giant, this adds 50 damage and 30 speed, and enables you to use giant techniques.
 * Drains 10,000 PL per turn
 * Can use antennae to stun opponent for 2 turns.

Supreme Namek
Sakemi can also use Supreme Namek, Which is an evolved form of this, It gives 80 Damage and 60 Speed, Downsides are quite big compared to the one before this, It costs 5,000,000 PL to use every turn, After five turns, it deals 2,000 Damage, If used with Kaioken, It costs 30,000,000 PL per turn and causes 2x damage to you but you get 1,5X Stat increase from the kaioken, To master this transformation, you have to train 200 hours and reach level 30, By doing this, you get 10+ Damage and Speed, but damage taken from the transformation is increased by 1,000.

Hidden Guardian
He can also transform to the Hidden Guardian Form, Which allows him to stay out of any attacks for 1 turn, he can inside this launch healing attacks and some signatures, but it takes 14,000,000 PL to transform, and it has a cooldown of 3 turns, in this form, sakemi gains a sort of helmet. In this form as well, he gains 30 Speed, and 30 Damage, he has a 1,5x hit chance as well.

Dragon Fusion
Sakemi hasn't came up with a name for this yet, so he just named it dragon fusion, Sakemi can fuse with shenron or porunga, it really doesn't matter, and gain 100 Damage and Speed at that as well, It takes 20,000,000 PL to transform, 10,000,000 per turn, and can only be used once a battle, on a max of two turns, Depending on what dragonballs remain uncollected gives him better traits during battle, he can only use this form while dragonballs are being collected. The Appearance of this form is split, one is more dragon but has a humanoid form, the other is more namekian with some dragon traits.

One Star: 5% Hit Chance. Two Star: 10% Higher Dodge Chance. Three Star: 15% More Damage with Signatures and Ultimates. Four Star: 20% Healed up (Can only be used once in a battle) Five Star: 25% Chance of dealing 1,5X Damage. Six Star: 30% More Speed during 1/2 of the turns you can use this form. Seven Star: 35% Less PL cost during one turn. Full Set: 50 Speed and Damage added, All said traits, Ability to stun opponent for 1 turn.

Savior Form
The Savior Form is only accessible if his friends, defenders of the planet, the planet, or him, is about die or get destroyed, his scarf, which gets blasted off when he is in the other forms, starts glowing golden, his eyes as well, tattoo's gets burned into his skin while in this and glows golden as well, he grows about three feet taller and can only use this form for two of his turns, or it will outright kill him, it takes 100,000,000 PL to use every single one of these turns and you need 1,200,000,000 PL to transform into it, It is mastered at level 30 and needs 600 Hours of training straight to be mastered as well, Mastered gives 143 Speed 111 Speed, Damage resistance is increased to 25% (AKA 10% more) and healing will be increased to 30% Healing, Regeneration will be increased to 10%, When it's not mastered, it gives 105 Damage and 100 Speed, the other bonuses are not existant, It can only be accessed once a month, It's only accessible against bosses and Non-Playable-Characters as well.

Background
Sakemi was born like every other namekian and was a Super Namek, Even though he didn't know it, everyone else seemed to do, As he progressed he learnt much and became wise, and whatnot, he discovered that the planet earth was in need of a guardian seeing as no other guardian was present, he proclaimed himself guardian, seeing as he was actually worthy of it, and would in his teens, have nothing to really bother with, once he became and adult, he trained more and more and finally encountered, natch, the first saiyan he'd ever meet, later he trained more and finally encountered some more saiyans, collie and ultimate, along with others, fighting daxel and his henchmen, even though staying at the side, sakemi saved ultimate's life by healing him, twice, and now he knows that he shall do anything to protect the planet.

Abilities
 Healing - Sakemi can heal people easily, He can extend this to a Area of Healing Spell and Heal many people around him.

Energy Surge - Sakemi can create a field of energy that throws attacks back, at his strength and yours.

Blink - Sakemi can use Mana to move to potisions by blinking and having him disintegrate by doing so and un-disintegrate in another potision, This is a RP move.

Ki Blast - Sakemi's Ki is still enough to peform energy attacks.

Energy Ball - Sakemi can use Energy Ball as an attack.

Phsycic Powers - Sakemi can send information telepahicly and possibly speak to the Earth, Nature, And such, He can also use this to annoy opponents with their thoughts and memories and disable their ways of attacking and stun them. This is a RP Move.

Telekenisis - Sakemi can use telekenisis.

Portals - Sakemi can open portals by pointing at any potision, even places in the air, and create a open portal, This does drain his mana but he can regenerate it. This is a RP Move.

Masenko - Sakemi can use the Masenko.

<p style="font-family:Helvetica,Arial,sans-serif;text-align:start;"><span style="line-height:20px;font-family:'DoppioOne',sans-serif;text-align:justify;">Energy Wave - Sakemi can use Energy Wave.

<p style="font-family:Helvetica,Arial,sans-serif;text-align:start;"><span style="line-height:20px;font-family:'DoppioOne',sans-serif;text-align:justify;">Explosion Wave - Sakemi can use Explosion Wave.

<p style="font-family:Helvetica,Arial,sans-serif;text-align:start;"><span style="line-height:20px;font-family:'DoppioOne',sans-serif;text-align:justify;">Barrier - Sakemi can form a barrier out of Ki, a second way to defend himself.

<p style="font-family:Helvetica,Arial,sans-serif;text-align:start;"><span style="font-family:'DoppioOne',sans-serif;line-height:20px;text-align:justify;">Fire - A ball of fire that will slow-roast your opponent.

<p style="font-family:Helvetica,Arial,sans-serif;text-align:start;"><span style="font-family:'DoppioOne',sans-serif;line-height:20px;text-align:justify;">Wind -  <span style="line-height:20px;font-family:'DoppioOne',sans-serif;text-align:justify;">A gust of wind that will blow your enemies off balance.

<p style="font-family:Helvetica,Arial,sans-serif;text-align:start;"><span style="line-height:20px;font-family:'DoppioOne',sans-serif;text-align:justify;">Explosive Madan - Sakemi Can use the Explosive Madan.

<p style="font-family:Helvetica,Arial,sans-serif;text-align:start;"><span style="line-height:20px;font-family:'DoppioOne',sans-serif;text-align:justify;">Hellzone Grenade - Sakemi can use the Hellzone Grenade.

<p style="font-family:Helvetica,Arial,sans-serif;text-align:start;"><span style="line-height:20px;font-family:'DoppioOne',sans-serif;text-align:justify;">Destructive Wave <span style="line-height:20px;font-family:'DoppioOne',sans-serif;text-align:justify;"> - Sakemi can use the Destructive Wave..

<p style="font-family:Helvetica,Arial,sans-serif;text-align:start;"><span style="line-height:20px;font-family:'DoppioOne',sans-serif;text-align:justify;">Dragon's Fury -  <span style="line-height:20px;font-family:'DoppioOne',sans-serif;text-align:justify;">This attack is especially effective when the dragonballs are being collected, You stab the target in the chest with the dragons giant claw and stun them for two turns, deals 2x normal damage then a signature, if dragonballs are being collected, increase damage by 2x again so it's 4x, this attack costs 3 times the normal amount of PL cost for signature attacks.

<p style="font-family:Helvetica,Arial,sans-serif;text-align:start;"><span style="line-height:20px;font-family:'DoppioOne',sans-serif;text-align:justify;">Special Beam Cannon - Sakemi can use the Special Beam Cannon.

<p style="font-family:Helvetica,Arial,sans-serif;text-align:start;"><span style="line-height:20px;font-family:'DoppioOne',sans-serif;text-align:justify;">Light Grenade - Sakemi can use the Light Grenade.

Fighting Styles
Sakemi has some fighting styles, two named after his type of comedy, which he rarely expresses.

Just Stay Red and Die! - Sakemi uses this fighting style sometimes, it's basicly him going all out with energy attacks, since they deal the most damage but take a lot of power to use.

Healer the Healer - Sakemi uses this style if he tends to regenerate himself, and heal at the same time, he tends to be out of the battle when he does this but it is effective.

Extermination - Signature Fighting Style, He uses it when he fires signatures and ultimates and what not instead of launching any real attacks, even though, it can mix with Stay Red and Die! with him launching some energy attacks afterwards.

Inventory
1. PL Potion (2) Status: Used.

2. Potara Earring

Theme(s)






Sakemi's Land of Remixes