Talk:Signature Attacks/@comment-26060229-20141024040348

3 sigs for Melody:

Phantom Sphere (Signature Attack)
Melody fires a sphere of Phantom Energy towards her opponent. After the attack, the sphere begins orbiting her, amplifying her power.
 * Deals signature attack damage
 * Grants 1 stack of "Phantom Sphere" to Melody. Phantom Sphere is an effect that gives +25% Speed and Damage, additive, for a maximum of +75%, or x1.75.
 * Costs 200 Fatigue
 * If used, Melody cannot use Phantom Sphere on her next turn.
 * Cannot be used if Melody has 3 stacks of Phantom Sphere.

Shocksplinter (Signature Attack)
Melody transforms a Phantom Sphere into a compressed ball of Phantom Energy. This orb turns a violent red, which she then launches at her opponent. Upon impact, or after a set time, the orb explodes, and launches a number of fragments, which also explode.
 * Deals signature attack damage.
 * After the attack hits or misses, 10 secondary "splinter" attacks are made, which each deal 10% of a signature's damage. These attacks are made with the same Speed as the original attack, and occur whether or not the attack hits.
 * Removes 1 stack of Phantom Sphere. Cannot be used if no stacks of Phantom Sphere are present.

Phantom Overload (Signature Transformation)
Melody absorbs the spheres of Phantom Energy she creates in battle, using them to heal herself and amplify her power.
 * Heals Melody for 33.3% of her max health per Phantom Sphere, and grants +50% Speed and Damage per Phantom Sphere, which lasts until the end of Melody's next turn. The consumed Phantom Spheres no longer grant bonus Speed and Damage.
 * Removes 1 to 3 stacks of Phantom Sphere, at Melody's choice.
 * Melody cannot use Phantom Sphere while under the effects of Phantom Overload.